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       <title>PS2 Save Tools - PS2, PS3, Xbox, Xbox360, Memor32, save hacking, tools, game saves and more</title>
       <link>http://www.ps2savetools.com/</link>
       <description>PS2 Save Tools news feed</description>
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       <title>PS2 Save Tools - PS2, PS3, Xbox, Xbox360, Memor32, save hacking, tools, game saves and more</title>
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       <link>http://www.ps2savetools.com/</link>
       <description>PS2, Xbox and PC save tools</description>
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    <item>
       <title>When is a .PS2 file not a .PS2 file?</title>
       <link>http://www.ps2savetools.com/article.php?sid=205</link>
       <description>&lt;p&gt;I was pretty sure that with the advent of the 360 and the PS3 that interest in the old PS2 would subside but I&#039;ve received a few emails asking how to use .PS2 files.&lt;/p&gt;
&lt;p&gt;In an unfortunate and confusing move, the Sharkport files which used to have the .md file extension now use the .PS2 extension.  This is confusing because there is an existing and incompatible file that also stores PS2 save data. A bad decision by the Sharkport managerial team.&lt;/p&gt;
&lt;p&gt;If you have a .PS2 file created by &lt;strong&gt;PCSX2&lt;/strong&gt; then you should use &lt;a href=&quot;http://www.csclub.uwaterloo.ca:11068/mymc/&quot; target=&quot;_blank&quot;&gt;MYMC&lt;/a&gt; to manipulate it.&lt;br&gt;
If you have a .PS2 file created by a &lt;strong&gt;Sharkport&lt;/strong&gt; and you want to edit it or manipulate it with PS2Save Builder then you should change the file extension to &lt;b&gt;.md&lt;/b&gt;.  This will allow PS2 Save Builder to load the save.&lt;/p&gt;</description>       <pubDate>Sun, 03 Jan 2010 22:08:22 UT</pubDate>    </item>

    <item>
       <title>PSV Format</title>
       <link>http://www.ps2savetools.com/article.php?sid=204</link>
       <description>&lt;p&gt;I&#039;ve uploaded the Delphi unit I use in &lt;a href=&quot;http://www.ps2savetools.com/download.php?op=viewdownloaddetails&amp;lid=87&quot;&gt;PSV Exporter&lt;/a&gt;, this can either be dropped straight into a Delphi application or used as a technical document of the PSV File Structure. &lt;/p&gt;

&lt;p&gt;You can find &lt;a href=&quot;http://www.ps2savetools.com/sections.php?op=viewarticle&amp;artid=14&quot;&gt;PSVFormat.pas right here&lt;/a&gt;, please note that this also includes support for PS1 files unlike the previous documents posted.&lt;/p&gt;

&lt;p&gt;If you make any changes please use the &lt;a href=&quot;http://www.ps2savetools.com/sections.php?op=viewarticle&amp;artid=14&quot;&gt;Contact Us&lt;/a&gt; form to let us know so we can update the unit accordingly.&lt;/p&gt;</description>       <pubDate>Sat, 06 Sep 2008 16:44:53 UT</pubDate>    </item>

    <item>
       <title>FreeVAST lives!</title>
       <link>http://www.ps2savetools.com/article.php?sid=203</link>
       <description>&lt;p&gt;Over at &lt;a href=&quot;http://psx-scene.com/forums/freevast/57899-free-vast-continues.html&quot; target=&quot;_blank&quot;&gt;PSX-Scene&lt;/a&gt; jimmikaelkael has been at hard at work figuring out how the Memor32 and Datel&#039;s Memory Plus are able to load programs directly from the memory card.  I&#039;ve been watching the thread with interest from the beginning and it seems that his hard work has paid off and a free solution, usable on almost &lt;b&gt;any&lt;/b&gt; memory card, is now available!&lt;/p&gt;
&lt;p&gt;Bootlegninja has prepared an &lt;a href=&quot;http://psx-scene.com/forums/freevast/58248-tutorial-feevast-installation.html&quot; target=&quot;_blank&quot;&gt;installation guide&lt;/a&gt; to get you up and running.  This is currently in &lt;b&gt;beta/Work in Progress&lt;/b&gt; status so keep a look out for regular updates!&lt;/p&gt;</description>       <pubDate>Mon, 19 May 2008 23:06:06 UT</pubDate>    </item>

    <item>
       <title>Memory Plus, homebrew is possible but not without some help...</title>
       <link>http://www.ps2savetools.com/article.php?sid=202</link>
       <description>&lt;p&gt;Lukasz Bruun got himself a Datel Memory Plus 64MB card but things didn&#039;t quite work as he expected.  He&#039;s written an &lt;a href=&quot;http://lukasz.dk/2008/04/22/datel-memory-plus-64-mb/&quot; target=&quot;_blank&quot;&gt;interesting article&lt;/a&gt; detailing his experiences, how he fixed the problems with Datel&#039;s new hardware and provides the tools so you don&#039;t have to.  It&#039;s a must read for any Memory Plus owner wanting to run homebrew from the card.  Without it, and the tools Lukasz provides, your homebrew options might be limited.&lt;/p&gt;</description>       <pubDate>Sun, 04 May 2008 19:18:07 UT</pubDate>    </item>

    <item>
       <title>Memory Plus, now available to buy</title>
       <link>http://www.ps2savetools.com/article.php?sid=201</link>
       <description>&lt;p&gt;Looks like Datel finally updated their online store to include the &lt;a href=&quot;http://uk.codejunkies.com/Products/PS2-Memory-Plus-64MB__EF000554.aspx&quot;&gt;PS2 Memory Plus 64MB&lt;/a&gt;.  I&#039;ll be looking to get hold of one of these and put it through it&#039;s paces.  Most importantly we&#039;ll see how this compares to the Memor32....&lt;/p&gt;</description>       <pubDate>Wed, 26 Mar 2008 22:20:41 UT</pubDate>    </item>

    <item>
       <title>Memory Plus, Datel&#039;s answer to the Memor32</title>
       <link>http://www.ps2savetools.com/article.php?sid=200</link>
       <description>&lt;p&gt;Although there&#039;s no offical anouncement or product details on &lt;a href=&quot;http://www.codejunkies.com&quot; target=&quot;_blank&quot;&gt;Codejunkies&lt;/a&gt;, kiwicider from &lt;a href=&quot;http://psx-scene.com/forums/post474732-515.html&quot; target=&quot;_blank&quot;&gt;psx-scene&lt;/a&gt; has his hands on a 64MB card from Datel called the &lt;b&gt;Memory Plus&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Packaging:&lt;/b&gt;&lt;br /&gt;
&lt;a href=&quot;http://www.ps2savetools.com/images/mpluss.jpg&quot;&gt;&lt;img src=&quot;http://www.ps2savetools.com/images/mpluss.jpg&quot; height=&quot;297&quot; width=&quot;202&quot; border=&quot;0&quot; alt=&quot;Memory Plus packaging&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;The Memory Plus reportedly comes with a built in saves management software that automatically loads when the PS2 is switched on, no CD required.  The instructions also cover the loading of homebrew software from the memory card or a USB pendrive by naming the files &lt;b&gt;runme1.elf&lt;/b&gt; or &lt;b&gt;runme2.elf&lt;/b&gt;.  We&#039;ll be looking for more details on this new addition to the PS2 Memorycard range and comparing it&#039;s features to the Memor32 in due course.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Memory Plus Instructions:&lt;/b&gt;&lt;br /&gt;
&lt;a href=&quot;http://www.ps2savetools.com/images/mplusinstructions.jpg&quot;&gt;&lt;img src=&quot;http://www.ps2savetools.com/images/mplusinstructionss.jpg&quot; height=&quot;274&quot; width=&quot;202&quot; border=&quot;0&quot; alt=&quot;Memory Plus instructions&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;</description>       <pubDate>Sun, 09 Mar 2008 20:40:25 UT</pubDate>    </item>

    <item>
       <title>Memor32 Review</title>
       <link>http://www.ps2savetools.com/article.php?sid=199</link>
       <description>&lt;p&gt;It&#039;s been a long time coming but my long delayed review of the Memor32 has finally arrived.  It&#039;s a fairly lengthy review, I&#039;ve tried to cover everything from the install to expansion using the Memento firmware.&lt;/p&gt;&lt;br /&gt;
&lt;p&gt;For those that just want to know my final thoughts on the card just hit &#039;Read More...&#039; for the executive summary, for those that want the full deal come this way for my &lt;a href=&quot;http://www.ps2savetools.com/memor32-review&quot;&gt;Memor32 review&lt;/a&gt;.&lt;/p&gt;</description>       <pubDate>Sat, 05 Jan 2008 23:44:37 UT</pubDate>    </item>

    <item>
       <title>Vista support for Memor32</title>
       <link>http://www.ps2savetools.com/article.php?sid=198</link>
       <description>&lt;p&gt;The Memor32 team have been hard at work and released a new version of their &lt;a href=&quot;http://memor32.com/downloads.php&quot;&gt;Save Game Manager&lt;/a&gt; with full Vista support.&lt;/p&gt;

&lt;p&gt;The .max import function is currently not working although this should be fixed in a upcoming update.&lt;/p&gt;</description>       <pubDate>Wed, 12 Dec 2007 00:21:25 UT</pubDate>    </item>

    <item>
       <title>Memor32 Save Game Manger update</title>
       <link>http://www.ps2savetools.com/article.php?sid=197</link>
       <description>&lt;p&gt;The &lt;a href=&quot;http://www.memor32.com&quot;&gt;Memor32&lt;/a&gt; guys have been hard at work and just released another update to their saves managing software, the &lt;a href=&quot;http://www.memor32.com/downloads.php&quot;&gt;Memor32 SGM&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;The main addition in this release is support for importing .max saves, opening up the multitude of &lt;a href=&quot;http://uk.codejunkies.com/saves_maxdrive2.asp?rf=1&amp;c=GB&amp;cr=GBP&amp;cs=%A3&amp;r=1&amp;l=1&amp;p=1&amp;st=O&quot; target=&quot;_blank&quot;&gt;freely&lt;/a&gt; &lt;a href=&quot;http://us.codejunkies.com/saves_maxdrive2.asp?rf=0&amp;c=US&amp;cr=USD&amp;cs=$&amp;r=0&amp;l=1&amp;p=1&amp;st=O&quot; target=&quot;_blank&quot;&gt;available&lt;/a&gt; &lt;a href=&quot;http://www.gamefaqs.com&quot; target=&quot;_blank&quot;&gt;saves&lt;/a&gt;  for direct use with no conversion needed.&lt;/p&gt;&lt;p&gt;Watch out for further updates, Vista support should be coming very soon!&lt;/p&gt;</description>       <pubDate>Mon, 03 Dec 2007 23:19:45 UT</pubDate>    </item>

    <item>
       <title>PS2 AR Max Save Format</title>
       <link>http://www.ps2savetools.com/article.php?sid=196</link>
       <description>&lt;p&gt;I was finally able to tear myself away from Halo 3 to finish up the &lt;a href=&quot;http://www.ps2savetools.com/sections.php?op=viewarticle&amp;artid=13&quot;&gt;AR Max save format&lt;/a&gt; doc I was working on.&lt;/p&gt;&lt;p&gt;It&#039;s a bit rough and ready but should allow anyone with an understanding of file structures to work with AR Max saves themselves.  I&#039;ve also included some of the code (in &lt;a href=&quot;http://www.codegear.com/products/delphi/win32&quot;&gt;Delphi&lt;/a&gt; naturally) from &lt;a href=&quot;http://www.ps2savetools.com/sections.php?op=viewarticle&amp;artid=13&quot;&gt;ARMaxDLL&lt;/a&gt; in hopes to clarify how the archive is formed.&lt;/p&gt;</description>       <pubDate>Sun, 28 Oct 2007 17:39:39 UT</pubDate>    </item>

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