ARMax save format source code released

For those of developers that still have an interest in modifying Playstation 2 save files we have some good news!

Today we have uploaded the source code for ARMax.pas, a Delphi unit for working with Action Replay Max PS2 saves files. This file forms the heart of ARMaxDLL, the DLL we released to help developers add AR Max save format support to their applications.

With this file we hope other developers can continue to create new applications supporting all types of Playstation 2 saves.

Grab, and fork the code, over at the ARMax GitHub repository.

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Contact form issues

Hey folks, I’ve found out that our contact form wasn’t behaving and enquiries were going unseen and unanswered. Apologies if you asked a question and I never got back to you. Everything appears to be working now so if you never heard back from me drop another note our way.

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The missing downloads

During the move to a new platform I took the opportunity to prune a few of the deprecated downloads from the site. These were mainly tools with functions since replaced by PS2 Save Builder.

If you’re looking for any of the following tools you should download PS2 Save Builder instead:

  • Save Slicer
  • PS2 Save ID Changer
  • Icon Injector
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Downloads are back

I’ve changed the way downloads are initiated (they now start after 10 seconds rather than when you press the download button) and downloads are working again.  This is a temporary measure whilst I wait for support to get in touch

Update

Managed to pull together a workaround which means downloads work they way they should without having to wait 10 seconds

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Problem with downloads

Ah, it all worked so well whilst I was setting it up.  There’s a small issue with the downloads not working, please bear with us whilst it is investigated.

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New look, same site

Things are looking a bit different for PS2 Save Tools.  Gone is the old blue site running on an obsolete CMS platform and in comes a more suitable and expandable platform which should happily serve as an archive going forward.

Some effort has gone into ensuring that old content is still available but if something is missing drop us a note and we’ll do our best to get it back online.

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FreeVAST lives!

Over at PSX-Scene jimmikaelkael has been at hard at work figuring out how the Memor32 and Datel’s Memory Plus are able to load programs directly from the memory card. I’ve been watching the thread with interest from the beginning and it seems that his hard work has paid off and a free solution, usable on almost any memory card, is now available!

Bootlegninja has prepared an installation guide to get you up and running. This is currently in beta/Work in Progress status so keep a look out for regular updates!

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Memory Plus, homebrew is possible but not without some help…

Lukasz Bruun got himself a Datel Memory Plus 64MB card but things didn’t quite work as he expected. He’s written an interesting article detailing his experiences, how he fixed the problems with Datel’s new hardware and provides the tools so you don’t have to. It’s a must read for any Memory Plus owner wanting to run homebrew from the card. Without it, and the tools Lukasz provides, your homebrew options might be limited.

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Memory Plus, now available to buy

Looks like Datel finally updated their online store to include the PS2 Memory Plus 64MB. I’ll be looking to get hold of one of these and put it through it’s paces. Most importantly we’ll see how this compares to the Memor32….

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Memory Plus, Datel’s answer to the Memor32

Although there’s no offical anouncement or product details on Codejunkies, kiwicider from psx-scene has his hands on a 64MB card from Datel called the Memory Plus

 

Packaging:

 

mpluss

The Memory Plus reportedly comes with a built in saves management software that automatically loads when the PS2 is switched on, no CD required. The instructions also cover the loading of homebrew software from the memory card or a USB pendrive by naming the files runme1.elf or runme2.elf. We’ll be looking for more details on this new addition to the PS2 Memorycard range and comparing it’s features to the Memor32 in due course.

 

Memory Plus Instructions:

mplusinstructionss

 

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